Animation Intensive

July 22- August 2, 2019

Torres David 03

Course Description: Animation Intensive is designed to give an introduction to analog and digital animation. Students will learn the basics of storytelling, character design, world building, and how to create moving images, through stop-motion, hand drawing, painting, and the application Adobe Premier Pro. Students will leave with a basic understanding of animation history, how to animate the stories they wish to tell, and a community of aspiring artists and animators. Beginner-through-advanced levels of technical proficiency are welcome.


  • Monday, July 22 – Friday, August 2, 2019 (weekdays)
  • 9:30-10 a.m. drop-off; 10 a.m. – 4 p.m. class in-session; 4-4:30 p.m. students depart


  • Civic Square Building, room 229 (elevator accessible)33 Livingston Avenue, New Brunswick, New Jersey 08901


  • Students entering grades 9-rising seniors (12th graders who have just graduated)

Tuition & Registration

  • $1,125 tuition.  Please note that all software is included.  Students must bring their own backup storage device. 

Enrollment minimum: 5
Enrollment maximum: 12

For this course, students will be editing and animating on computers on campus which already have Adobe Premiere Pro software installed.

  • If students wish to use Adobe Premiere Pro at home then they can purchase a 30-day free trial along with a discounted monthly Adobe Premier Pro student subscription ($14.99 per month), here:
  • Students will need an additional storage device to back up and save data and projects. Students can purchase an external hard drive with 500GB of space from Amazon or Kit + Key. Both have affordable options for $40 or less. (I highly recommend Seagate as a trustworthy brand of choice)

Instructor: David Torres II

David Torres was born and raised in West Palm Beach, Florida. He received his BFA from Rhode Island School of Design and his MFA from Mason Gross School of the Arts. David Torres is interested in the history of stories where the unseen forces of morality are at work. The PTSD factor embedded in culture has drawn him to the idea of the “hero” as an empathic ideal for people to aspire to. He is also interested in the illusion and delusional discussions that surround the complexities of the racial, religious, aging; old and young identities in culture.

As a way of investigating these identities David created “Riakman”, an alter ego, designed under the influences of 1990’s anime, video games, and his father’s middle school drawings. By channeling “Riakman”, David finds pathways through high art and popular culture. Through “Riakman“, David tells a story within his fictional planet “Runetech” about a way of being in the world. Exploring a narrative with an embedded nostalgia for the future is the illusion David uses to contend with the disillusions that exist within the culture. View David’s work here.

Learning Goals

Students will acquire a technical and conceptual understanding of digital animation while developing the skills to create original artwork.

Course Objectives

  1. Students will gain an understanding of the historical developments and critical technical advances throughout the evolution of animation.
  2. Students will learn the vocabulary of analog/digital animation and will use it to assess and analyze various animation techniques, practices, and trends presented in existing commercial films.
  3. Students will gain a basic understanding of digital animation and develop proficiency in Adobe Premier Pro to create an original animated short.

Learning Outcomes

After participating in the Animation Summer Intensive, students will be able to:

  1. Identify significant milestones in animation history, such as technical developments.
  2. Foster confidence in animation terminology.
  3. Develop proficiency in creating basic animations using Adobe Premiere Pro.
  4. Create an original story comprising different animation techniques.

Two Week Schedule

Week 1 Two-week Animation Summer Intensive
Day 1


Unit 1: Introduction to Animation

Unit 2: Understanding Closed and Open Compositing

·       Compositing

Unit 3: Introduction to Adobe Premiere Pro –Understanding Basic Editing and Analog Animation Part 1

·         Importing

·         Cutting,

·         Speed Duration,

·         Nesting,

·         Exporting

Day 2


Unit 4: Introduction to Adobe Premiere Pro – Understanding Basic Editing and Analog Animation Part II

·         Layering,

·         Opacity,

·         Key framing

Unit 5: Introduction to Digital Animation 

·         Color Keying

Day 3


Unit 6: Full and Limited Animation

·         Full animation

·         Limited animation

Day 4


Unit 7: Introduction to Sound Design

·         Diegetic Sound

·         Non-Diegetic Sound

Day 5


Unit 8: Introduction to Stop Motion Animation Part 1 (History) – Critique Sound Project

·         Cinematism

Week 2 Two Week Animation Summer Intensive
Day 6


Unit 9: Introduction to Stop Motion Part II (Techniques)

Topic and Themes covered in this unit:

·         Stereoscopic Stop Animation

·         Go Motion

Day 7


Unit 10: Introduction to Stop Motion Part II (Techniques)

Topic and Themes covered in this unit:

·         Stereoscopic Stop Animation

·         Go Motion

Day 8


Unit 11: Introduction to Final Project (Storyboarding)

Topic and Themes covered in this unit:

Day 9


Final Project
Day 10


Final Project